Relationships Between Characters, Part 3: Partnership

Stories tend to show characters getting together.

Two butterflies mate

Stories don’t get going until there are at least two characters.

That’s because the characters in themselves are not really what interests the audience. What the audience likes to experience is relationships.

At a fundamental level, there are only these three ways that people – or characters within a story – can interact with each other:

  1. they can cooperate
  2. they might oppose each other
  3. or they may get together

It is the complexities of these types of relationship that authors present to their audiences.

At least two of the three types of relationships are likely to be depicted in any story, cooperation and conflict. To make the story feel complete, authors especially of popular stories such as Hollywood movies often include the third type in the form of a love interest.  (more…)

Hello

Welcome to the Beemgee blog.

This blog is about storytelling and story development. We examine how fiction works and what stories really consist of, concentrating especially on plot and character development. Many of the posts are inspired by functions and features of our outlining software. It’s all about the craft of creating stories.  (more…)

How long is a story?

A story is never finished

This may seem like a silly question. How long is a piece of string, right? And the simple answer is:

ideally, a story is as long as it needs to be, and no longer.

There are norms that have developed over time, and which are more or less inculcated into us due to our exposure to stories in their typical media. Back in the 1970s or 80s a music album contained a total of about 40 minutes of sound, because that is as much as would fit on a long-playing vinyl 33 rpm record, approximately 20 minutes on either side. With the advent of the CD, suddenly musicians felt the artistic need to create albums that were twice as long.

You’d think that stories wouldn’t be subject to such constraints because the carrier media for stories are more flexible. However, when it comes to moving pictures at least, what is typically considered a fair attention span to expect the audience to tolerate does seem prone to popular beliefs by industry players in the respective markets. For example, a typical feature length film is roughly two hours long. This is practical because cinemas can comfortably manage two screenings an evening. If the film is good enough, it could of course easily be longer, but at some point viewers become restless and need an intermission.

A typical two hour-ish movie has between forty and sixty scenes. Formatted according to industry standards, a screenplay has approximately as many pages as the finished movie would have minutes. In terms of plot events, some people in Hollywood believe that a commercial movie should have exactly forty (which in Beemgee’s plot outlining tool would mean exactly 40 event cards).

Content and form may be mutually determined, to some degree at least. A short story is usually considered such if it has less than 10.000 words. By dint of its length, a short story probably concentrates on one character’s dealing with one specific issue or occurrence, and is unlikely to have subplots or multiplots (that is, be about more than one protagonist).


Short stories are great practice for writers cutting their teeth. Our friends at the self-publishingschool have gathered 11 Easy Steps for Satisfying Stories.


A piece of written prose fiction between 10.000 and 50.000 words is often considered a ‘novella’. This is a sort of hybrid between the short story and the novel. The narrative of a novella is likely to cover more ground – that is, relate a longer and more complex set of events – than a short story simply because it is longer than a short story. But to state that a novella perforce has more depth or more action than a short story would be a meaningless generalization. What is likely is that the focus in a longer narrative such as a novella is on a string of occurrences (or chain of events, i.e. causally linked events) rather than the story revolving around the meaning and effects of a single occurrence.  (more…)

Beemgee And Writing Stories

There is a craft to storytelling.

Much of the craft behind fabulation has to do with structuring the story being told, the construction and organisation of its narrative. Many authors design this construction first, before filling the first page with text. The process of planning how the story works is known as outlining.

There are significant benefits to outlining. For one thing, going through this process usually entails fewer rewrites later. When the author knows the direction of the storyline, it is easier to keep all its threads under control while writing. Without this direction, there is a danger of losing the plot half way through.

Stories have structure(more…)

Narrative vs. Chronology

Narrative is made of successive events. Not necessarily in the order they occurred.

Narrative is the order in which the author presents a story’s events to the recipient, i.e. the audience or reader. Chronology is the order of these events consecutively in time. Some people use terms from Russian Formalism, Syuzhet and Fabula, to make the distinction.

A chronology usually has less emotional impact than a narrative – essentially a chronology is recounting a report whereas a narrative is telling a story. In a chronology, the plot events are lined up in temporal sequence. You could say “and then” between each event. In a narrative, the emotional effect is closely related to the causality implied by the arrangement of the events. Between each event you could say, “because of that …”.

Narrative therefore carries with it the implication of understanding. The juxtaposition of events, for example, will create associations in the audience’ minds that lead to possibilities of interpretation. While a chronology may explain things, it is in itself inherently neutral. Narrative on the other hand is an arrangement that is usually consciously made by an author who intends something by the particular arrangement, and which, independently of author intention, is subject to interpretation by recipients.

While the convention in most storytelling is linear, i.e. to relate the story’s events consecutively in time (chronologically), we as audiences and storytellers are also very used to narratives that move certain events around. An event may be moved forward, meaning towards the beginning of the narrative, perhaps even to be used as a kick-off. Or possibly events may be withheld from the audience or reader and pushed towards the end, perhaps to create a reveal late in the narrative for a surprise effect – though this technique often feels cheap. Also, an author may use flashbacks to insert backstory events from the past, the past being all relevant events that take place before scene one in the narrative.

As authors, when we begin composing a story, we(more…)

Plot Events

Narrative is made up of successive plot events, each of which causes a change.

How to describe a full plot event.

We’ll talk here about describing events, since the usual term scene is more general and has different meanings for different media. Furthermore, a scene may conceivably contain more or less than one entire event.

An event in a story requires three elements: characters, function, and (perhaps most importantly) a difference between expectation and result.

In describing each plot event, it is useful to consider the six wh- questions as a guide: Who does what to whom, where, when and why? With this approach, each plot event gains its own logline, which is a good exercise since it forces you as an author to figure out just what dramatic function each plot event has in the context of the overall narrative.

Viewing the overall narrative, certain plot events can function as beats. More on this structural function of plot events here.

Characters

Characters causing events make story. As(more…)

Plot vs. Character

Some people say they don’t like plot.

For some people, plot is like a dirty word. They prefer their stories to concentrate on character. Or premise. Or language. It is action movies or thrillers by Michael Crichton or Robert Ludlum that have plots.

At Beemgee, we believe that the four pillars that hold a story up are plot, character, meaning, and language – with conflict as girders. Every story, no matter how “good” or “bad”, exhibits all four of these pillars. No story can really go without any one of them. Not to mentions aspects like story world, backstory, or exposition.

We have not found a single work of fiction in any medium or genre that does not have a plot. Ulysses has a plot. The Sound And The Fury has a plot. Even some of the most famous attempts in literary history to shun plot, such as I Am a Cat by Soseki Natsume or Tristram Shandy by Laurence Sterne, did not manage to avoid describing events and characters. Their language might be beautiful and to an extent their premise is the attempt to shun plot. But nonetheless, the stories describe events, things happen in an order, the authors made conscious decisions about the sequence in which to relate the occurrences. To what degree the narrative is structured in these books may be topic for debate, but if we consider plot to be simply a sequence of events, then no story can go entirely without it and still be considered a story.

There is an intimate relationship(more…)

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